Sonata - Swords & Darkness Character Builder
Create and customize characters according to the Open Game License 2nd Edition rules.
Identity
Ancestry
Size: Medium
Movement Speed: 12 m
Racial Score Adjustments:None
Racial Traits:
- Primary class reassignment (once per lifetime)
Ability Scores Generation
STR
10
Raw: 10Final: 10
Atk Mod: +0Dmg Mod: +0
DEX
10
Raw: 10Final: 10
AC Mod: +0Missile Mod: +0
CON
10
Raw: 10Final: 10
HP Mod: +0Shock: 70%
INT
10
Raw: 10Final: 10
Bonus Langs: 2Max Spell Level: 5th
WIS
10
Raw: 10Final: 10
Will Mod: +0Bonus Spells: —
CHA
10
Raw: 10Final: 10
Henchmen: 4Loyalty: +0
Strength Outputs
- Melee Attack Bonus: +0
- Damage Bonus: +0
- No-Encumbrance Load: 18 kg
- Maximum Carrying Weight: 52 kg
- Force Doors: 6/20
- Bend Bars / Lift Portcullis: 2%
Dexterity & Constitution
- Surprise Mod (Reflex Save): +0
- Missile Attack Modifier: +0
- AC Modifier: +0
- Constitution HP Modifier: +0
- System Shock survival: 70%
- Resurrection survival: 75%
Intelligence & Wisdom
- Bonus Languages Limit: 2
- Max Spell Level: 5th
- Max Spells per Level: 7
- Spell Failure Rate: 15%
- Will Save mental modifier: +0
- Priest Bonus Spells: —
CHARACTER: Valen Thorne
PLAYER:
ALIGN: Neutral
CLASS: Fighter 1
ANCESTRY: Human
HOMELAND:
RELIGION:
UPKEEP: adult
XP (PRIMARY): 0
XP (SECONDARY): 0
SWORDS
& DARKNESS
CHARACTER SHEETABILITIES
10
STR Atk Mod: +0 | Dmg Mod: +0 | Max Carry: 52 kg
10
DEX AC Mod: +0 | Missile Mod: +0 | Surprise Mod: +0
10
CON HP Mod: +0 | Shock: 70% | Resurrection: 75%
10
INT Bonus Langs: 2 | Max Spell Level: 5th | Learn Spell: 40%
10
WIS Will Mod: +0 | Bonus Spells: —
10
CHA Henchmen: 4 | Loyalty: +0 | Reaction: +0
ARMOR & DEFENSES
AC10
SURPRISED: 10
SHIELDLESS: 10
REAR: 10
ARMOR TYPE: Unarmored
SHIELD: None
HELMET: None
HIT DICE: 1
CURRENT
MAXIMUM
10
SAVING THROWS
| SAVES | ATTR | MOD | SCORE |
|---|---|---|---|
| FORTITUDE | CON | +0 | 10 |
| REFLEX | DEX | +0 | 10 |
| WILL | WIS | +0 | 10 |
Strong save: +1 per 4 levels · Weak save: +1 per 8 levels · Roll d20 under score to succeed.
MOVEMENT
BASE RATE: 12 m
LIGHT: 12
MODERATE: —
HEAVY: —
SEVERE: —
PORTRAIT
SPECIAL ABILITIES / ATTACKS
- Primary class reassignment (once per lifetime)
- Weapon Specialization (Fighters only; +1 attack, +2 damage for 2 SP)
- Multiple Attacks (Iterative attacks as level increases)
- Combat Maneuvers (Unrestricted access)
WEAPON & COMBAT
| WEAPON | #AT | ATK ADJ | DMG ADJ | ATK BONUS | DAM (S-M/L) | RANGE | WEIGHT | SIZE | TYPE | SPEED | INIT |
|---|---|---|---|---|---|---|---|---|---|---|---|
Initiative = d10 + 10 - Weapon Speed • High roll acts first | Attack Roll: d20 + Attack Bonus + Modifiers >= target AC
EQUIPMENT
ENCUMBRANCE LEVEL: NON-ENCUMBEREDTOTAL WEIGHT: 5.5 / 65 kg
SKILLS
GOLD & TREASURE
GP: 100
SP: 0
CP: 0
GEMS: None
SUPPLIES
WATER/WINE:
RATIONS:
SWORDS & DARKNESS — CHARACTER DETAILS
Page 2: Equipment (Stored), Languages, and Spell RecordsEQUIPMENT (STORED)
LANGUAGES
- Common
SPELLS MEMORIZED / KNOWN
LEVEL 1
- —
LEVEL 2
- —
LEVEL 3
- —
LEVEL 4
- —
LEVEL 5
- —
LEVEL 6
- —
LEVEL 7
- —
LEVEL 8
- —
LEVEL 9
- —
MAGE/PRIEST NAME: —
SCHOOL/ORDER: —
MASTER/PATRON: —

